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pro_lamer4e Нов
Регистриран на: 18 Дек 2009 Мнения: 24
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Пуснато на: Пет Фев 17, 2012 4:53 am Заглавие: SZ_GetSpace: overflow
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всички теми изчетох google обърнах и нищо...
това са ми плугините
admin.amxx
admincmd.amxx
menufront.amxx
cmdmenu.amxx
plmenu.amxx
mapsmenu.amxx
admin_chat_colors_reflex.amxx
std_admin_color_chat.amxx
antiflood.amxx
adminchat.amxx
adminvote.amxx
timeleft.amxx
statscfg.amxx
miscstats.amxx
stats_logging.amxx
GHW_Message_Disp.amxx
fragcounter.amxx
galileo.amxx
;restmenu.amxx
statsx_shell.amxx debug
gamemenu.amxx
;xredirect.amxx
amx_banshot.amxx
floodblocker.amxx
war3ft.amxx
GHW_Adrenaline_Mod.amxx
;SMSAdmins_v1.0_2011.amxx debug
loadingwar3.amxx
abd.amxx
;Damage_Killed_effect.amxx
show_ip_chatban.amxx
SwichSpecTeam.amxx
;redirection_new.amxx
;deathtype_effects.amxx
amx_admingirls.amxx
amx_adminboys.amxx
PlayersCountSelectTeam.amxx |
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Ако харесвате сайта, можете да го подкрепите, като гласувате всеки ден за него в bgtop :)
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koko76 Активен

Регистриран на: 19 Авг 2010 Мнения: 933
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Пуснато на: Пет Фев 17, 2012 6:26 am Заглавие:
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Влез в dproto.cfg и намери
UserinfoVerification
И го направи на 0
След това намери :
MaxUserInfoSize
И го направи на: 195 _________________ 212.104.118.89:27016 Half Life clasic
212.104.118.89:27018 Half Life severian's mod
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pro_lamer4e Нов
Регистриран на: 18 Дек 2009 Мнения: 24
Support: 0
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Пуснато на: Вто Фев 21, 2012 1:50 pm Заглавие:
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такова нещо няма
#
# General rule for modifying this file:
# DONT CHANGE ANYTHING IF YOU DONT KNOW WHAT IT MEANS
#
# ========================================================
# DPROTO CONFIGURATION
# ========================================================
# LoggingMode:
# 1 = Console
# 2 = Log Files
# 3 = Both
LoggingMode = 2
# ========================================================
# AUTHID MANAGEMENT
# ========================================================
# ClientID types (for cid_* options)
# 1: Real (or generated by HW) steam (STEAM_xx:xx:xx)
# 2: Real (or generated by HW) valve (VALVE_xx:xx:xx)
# 3: STEAM_ by IP
# 4: VALVE_ by IP
# 5: Deprecated - client will be rejected
# 6: reserved for future use
# 7: HLTV
# 8: STEAM_ID_LAN
# 9: STEAM_ID_PENDING
# 10: VALVE_ID_LAN
# 11: VALVE_ID_PENDING
# 12: STEAM_666:88:666
# Use these options to set authid's for clients
# for HLTV (default is HLTV [7] )
cid_HLTV = 7
# for p.47 clients that do not support unique id generation (default is STEAM_ID_LAN [8] )
cid_NoSteam47 = 8
# for p.48 clients that do not support unique id generation (default is VALVE_ID_LAN [10] )
cid_NoSteam48 = 10
# For Legit Steam clients (default is real STEAM_xx:xx:xx [1])
cid_Steam = 1
# Client recognized as pending when they sucessfully authorized, but did not get steam id
# REMARK: Actually, it got steamid, but it is useless (STEAM_0:0:0 for example)
# default is STEAM_ID_PENDGIND [9]
cid_SteamPending = 9
# For players having revEmu ( >= 9.74) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_RevEmu = 1
# For players having SteamClient 2009 / revEmu > 9.82 on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SC2009 = 1
# For players having old revEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_OldRevEmu = 1
# For players having hCupa's SteamEmu on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_SteamEmu = 1
# For players having AVSMP (Cracked Steam) on client-side:
# default is real STEAM_xx:xx:xx [1]
cid_AVSMP = 1
# For SETTI ServerScanner
# default is STEAM_xx:xx:xx generated by IP [3]
cid_Setti = 3
# SC2009_RevCompatMode (0 / 1)
# Enable fix to make steamids generated for SC2009 compatibble with revEmu
SC2009_RevCompatMode = 0
# SteamEmuCompatMode (0 / 1)
# An analog for eSTEAMATiON's EnforceSteamEmuCompatIDMode option.
# Affects only Old RevEmu and SteamEmu emulators.
SteamEmuCompatMode = 1
# OldEstCompatMode (0 / 1)
# Enables/Disables fix for steamids generated by eST in 0.3.1 version.
# Set this to 1 if you want to make steamids generated by eST as in < 0.3.0 versions.
OldEstCompatMode = 1
# IPGen_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by IP
IPGen_Prefix1 = 1
# IPGen_Prefix2 (int)
# STEAM_a:b:c
# second prefix (b) for authids generated by IP
IPGen_Prefix2 = 4
# Native_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by native auth method (Steam)
Native_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by Steamclient 2009
SC2009_Prefix1 = 0;
# RevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by RevEmu
RevEmu_Prefix1 = 0;
# OldRevEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by old RevEmu
OldRevEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids generated by SteamEmu
SteamEmu_Prefix1 = 0;
# SteamEmu_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for AVSMP Clients (Cracked steam)
AVSMP_Prefix1 = 0;
# Setti_Prefix1 (int)
# STEAM_a:b:c
# first prefix (a) for authids assigned for Setti server scanner
Setti_Prefix1 = 0;
# Note that banid will use steamid WITHOUT any prefixes!
# ========================================================
# OTHER STUFF
# ========================================================
# DisableNativeAuth (0/1)
# Disables valve/steam auth system.
# For p.47 Based: Server will not connect to auth servers.
# For All: Server will not call authorization functions.
# This is a fix for startup freeze for old (p.47) servers.
DisableNativeAuth = 0
# ServerInfoAnswerType (0/1)
# Sets server answer type for query requests
# 0 = New style (Source Engine)
# 1 = Old Style (Fix favorites list for p.47 clients)
# 2 = Hybrid mode - best solution for now, server is visible anywhere
ServerInfoAnswerType = 2
# MasterClient (0/1)
# Enables master-client emulation; it helps to register server on master list
# if you having "You server is old" error.
# USE THIS ONLY WITH -nomaster MODE!
# you can use Master_GameVersion to set version of game
MasterClient = 0
# Master_GameVersion (string)
# Sets version of game that master-client will send on master-server
Master_GameVersion = 1.1.2.6/Stdio
# SubServer_Enable (0/1)
# Enables secondary mini-server that redirects clients on main server.
# Use the SubServer_AnswerType parameter to set answer type to info queries
# Use the SubServer_Port parameter to set secondary server port
# Use the SubServer_MasterClient parameter to enable master-client for secondary server.
# This is useful feature if you want all clients to see you server.
# Its possible if you set different answer types for main and secondary servers.
# Clients which cant "see" main server will be able to see secondary
# Game_Name (string)
# Sets game name displayed for clients
# If Game_Name is empty, native game name will be used
Game_Name = Itanium-Servers.net
# Enables fix for proper player id displaing on HLStats server monitoring
# Enable this only if you have HLStats
HLStatsPlayerIdFix = 1
# ExportVersion (0 / 1)
# Enables/Disables exporting of dp_version cvar
# 1 = dp_version cvar will be exported to server rules. It will be visible in server monitoring tools (like HLSW)
# 0 = dp_version cvar will not be exported to server rules.
ExportVersion = 1
# HLTVExcept_IP (ip addr)
# HLTV from this IP will be able to join the server even if cid_HLTV is set to 5 (deprectaed)
HLTVExcept_IP = 127.0.0.1
# FakePlayers_BanTime (minutes)
# Dproto will ban IP spamming fakeplayers for time (in minutes) specified in this variable
# use 0 for permanent ban
# use negative vaules to disable ban (fake players will only be kicked)
FakePlayers_BanTime = 120 |
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koko76 Активен

Регистриран на: 19 Авг 2010 Мнения: 933
Support: 30
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Пуснато на: Вто Фев 21, 2012 2:09 pm Заглавие:
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моя грешка сори тия неща ги имаше във по старото дпрото някои др да каже ако знае как да се оправи _________________ 212.104.118.89:27016 Half Life clasic
212.104.118.89:27018 Half Life severian's mod
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Krastev Напредващ

Регистриран на: 29 Ное 2009 Мнения: 573
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Пуснато на: Вто Фев 21, 2012 2:29 pm Заглавие:
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Спирай всеки плъгин един по един и ще видиш ако ти го прави от някой плъгин! _________________ Krastew # Hide'n'Seek IP: 213.231.139.7:27015
Krastew # HNS'Training IP: 213.231.139.7:27016
Krastew # War3Respawn Italy2 + SAVEXP IP: 213.213.139.7:27017 |
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koko76 Активен

Регистриран на: 19 Авг 2010 Мнения: 933
Support: 30
Местожителство: враца
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Пуснато на: Вто Фев 21, 2012 2:43 pm Заглавие:
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едва ли е от плугин по вероятно е от интернета _________________ 212.104.118.89:27016 Half Life clasic
212.104.118.89:27018 Half Life severian's mod
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Krastev Напредващ

Регистриран на: 29 Ное 2009 Мнения: 573
Support: 22
Местожителство: Враца
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Пуснато на: Вто Фев 21, 2012 6:40 pm Заглавие:
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| koko76 написа: | | едва ли е от плугин по вероятно е от интернета |
Защо на мен преди ми го правеше от един статс и може още на този който се коннеква да му е слаб нета или неговия  _________________ Krastew # Hide'n'Seek IP: 213.231.139.7:27015
Krastew # HNS'Training IP: 213.231.139.7:27016
Krastew # War3Respawn Italy2 + SAVEXP IP: 213.213.139.7:27017 |
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pro_lamer4e Нов
Регистриран на: 18 Дек 2009 Мнения: 24
Support: 0
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Пуснато на: Сря Фев 22, 2012 4:14 am Заглавие:
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| бях ги спрял всичките и пак така... едва ли е от нета щото не е домашарка :S |
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